Yes, please. I have the same nickname (klayman) on GitHub, if you'd like to grant me the contributor privileges for that repository.
Discussion related to the Engine functionality, implementations and API.
You can just fork any repository and than fill a "Pull request": https://help.github.com/articles/about-pull-requests (it is the standard GitHub way of handling patches)klayman wrote: ↑Tue Apr 10, 2018 10:22 amYes, please. I have the same nickname (klayman) on GitHub, if you'd like to grant me the contributor privileges for that repository.
Ok, I've just created my first pull request I didn't notice the separate topic on the new website before, so I'll continue there.
Can you please share whatever version you've built? Even if it's not properly packaged for official release, we could use it in our development and testing.jensverwiebe wrote: ↑Mon Mar 19, 2018 11:00 amI have macOS luxcorerender alpha7 in testing. Works only on cpu and amd.rombout wrote: ↑Sun Mar 18, 2018 2:47 amHI there,
i was wondering if anyone successfully has made an OSX version. All links ive found so far are a dead end. Also the sit Luxrender.org shows links for an OSX version which are dead. There are no downloads so i wonder, why show a OSX link then?
I dont have any experience building blender builds orso.
Does any one know perhaps of a working link to a OSX working version of luxrender?
I tried adding an account on luxrender.net but they havent updated there capcha code generator on the register page. Therefor i cant register and there is no way or that i could find to contact any one about that. On the facts page they talk about connecting with a board member, but without an account you cant do anything there.
So if any one knows a person there high up, perhaps they can update the register page so new people can make an account
But its unclear what happens with NVidia gpu here.
Either opencl is still broken for NVidia or it affects only gpu's that use the NVidia webdriver ( aka not build in by apple ).
Also i stay with 10.11 to not break my expensive audio software again.