This was indeed a bug in v2.4beta1, it has since been fixed (in latest daily builds).
(However it is not related to pointiness but to the invert node)
LuxCoreRender v2.4beta1 released
Re: LuxCoreRender v2.4beta1 released
Yes, with the daily build works. Thank you.
Re: LuxCoreRender v2.4beta1 released
Why there is no NON-Opencl build addon?.
Re: LuxCoreRender v2.4beta1 released
Now there is a single, unified executable that can detect if OpenCL or Cuda are present and use them. If none of the two is detected, CPU only is used.
Re: LuxCoreRender v2.4beta1 released
Same here, it's crashing badly both on windows/linux, I switched the kernel to CUDA for OPENCL. It starts doing the initial compilation, after a while it displays the rendered preview for a second and then it simply crashes and closes.provisory wrote: ↑Mon Jun 29, 2020 5:29 pm This new version crashes for me in Blender 2.83 when denoising during render, either when pressing Rerfesh Denoiser or stop the render.
In Blender viewport and in standalone LuxCoreUI it seems to be fine.
The OS is Kubuntu 19.10.
I attached console output and Blender crash txt for the default cube scene.
Re: LuxCoreRender v2.4beta1 released
That sounds like a different issue than the one provisory described (no denoiser involved).
Can you upload a testscene that reproduces the crash, and tell us which GPU(s) you have?
Re: LuxCoreRender v2.4beta1 released
Sorry for the late reply. It seems to have been fixed in the official release. I got 2x Geforce GTX1070, with latest Nvidia studio drivers V.456.71