Hello,
I recently discovered LuxCoreRender for Blender. It's a pleasure to use.
Here is my 1st try. Lots to learn ...
Have a good day
First Try
Re: First Try
I've to say that you have a good learning approach. keep it up the good job.
Re: First Try
can we ask a bit about render time and hardware also settings ?
Re: First Try
Yes,
For the last picture, i use the sky mode with a sun. The gain is 0.0002 for the light.
The halt conditions is 150 samples (approx. 4 min on GTX960M) + denoiser.
Texture Concrete is 8k.
Blender 2.82 + LuxCoreRender 2.4 alpha
Re: First Try
No light cache ?
If yes what setting ?
what is your clamping value ?
sorry for asking so many question. the reason for that is that some time people loose a lot of performance due to setting issue.
If yes what setting ?
what is your clamping value ?
sorry for asking so many question. the reason for that is that some time people loose a lot of performance due to setting issue.
Re: First Try
Yes, I understand:
x : activate
OpenCL
x Light Paths (default setting)
Add Light Tracing (default setting)
Clamping : max Brightness: 0.70 (value suggested)
x LuxCoreDenoiser OIDN - 6000
x LuxCore Halt conditions 150 samples
x LuxCore Caches:
x PhtonGI Cache (default setting)
x Environnement Light Cache (default setting)
x Direct Light Sampling Cache (default setting)
x : activate
OpenCL
x Light Paths (default setting)
Add Light Tracing (default setting)
Clamping : max Brightness: 0.70 (value suggested)
x LuxCoreDenoiser OIDN - 6000
x LuxCore Halt conditions 150 samples
x LuxCore Caches:
x PhtonGI Cache (default setting)
x Environnement Light Cache (default setting)
x Direct Light Sampling Cache (default setting)
Re: First Try
You probably don't need this in this scene (DSLC is for cases where you have hundreds to thousands of lights).