Hybrid Back/Forward path tracing is NICE.
Hey that's pretty good (Caustic)
Hey that's pretty good (Caustic)
Full Hybrid Back/Forward path tracing - I don't like clamping - Bidir it's great but very slow - I have 4096 MiB de Vram and I want to cry.
Re: Hey that's pretty good (Caustic)
Looks good!!! Took u how long render?
Re: Hey that's pretty good (Caustic)
Test report: This test was done with an Intel I5 and a GTX 1050 Ti with 32 GB of RAM.
First example: Path OpenCL with Sobol and clamping of 10.9. Only Path Tracing without any option activated. Time: 28 minutes 2000 Samples + Node denoise.
Second example: Path OpenCL with Sobol and clamping of 10.9. Hybrid Back / Forward path tracing. Time: 28 minutes 2000 Samples + Node denoise.
Third example: Path OpenCL with Sobol and clamping of 10.9. Hybrid Back / Forward path tracing with SDS paths. Time: 52 minutes 2000 Samples + Node denoise. (The image I uploaded)
BiDir CPU with Metropolis and clamping of 10.9. BiDir (Bidirectional Path Tracing). Time 2 hours 51 minutes. 2000 Samples + Node denoise.
Full Hybrid Back/Forward path tracing - I don't like clamping - Bidir it's great but very slow - I have 4096 MiB de Vram and I want to cry.
Re: Hey that's pretty good (Caustic)
It looks very neat