
I'm new is lux and I wanted to know a few things about Hybrid Back / Forward path tracing (aka BiDir without MIS) and other things

1. Is this rendering method suitable for animation?

2. Is Bidir support dead?

3. With this method you can see the caustics in mirrors?

4. Is it possible to caustic metal objects? for example a sword or katana
5. What is the limit of the caustics of lux with those of the real world?
6. Can you put imperfect surface textures?
7. Is there a possibility that Bidir will be faster with more development?
if I can think of more questions I say them
I want to congratulate the developers for working on such a beautiful render engine that can generate spectacular caustics and to Sharlybg for the tutorials, thank you very much I learned some things
