Dade wrote: Fri Feb 16, 2018 9:21 pm
It is always the same problem with NVIDIA compiler: you can choose between endless compiling times or having the driver to crash.
It is even more weird because the scene works fine on Linux while it crashes on Windows on my GTX980. No problems with the AMD R9 290X.
I'm looking for a workaround but it should be something NVIDIA (with the NVIDIA's budget) should fix, not me
Go to the place where BlendLuxCore is installed (on Windows this is %appdata%/local/roaming/Blender Foundation/Blender/2.79/scripts/addons/ I think).
Put the pyluxcore.pyd file in the bin folder (overwriting the old pyluxcore.pyd).
If you don't know how to find the Blender addon directory, you can also open the packaged BlendLuxCore.zip, replace the pyluxcore.pyd there and then install the zip from Blender user preferences like normal.
dobe wrote: Fri Feb 16, 2018 11:01 pm
Another question. Are the light groups already available?
Is there a recommended version of the nVidia drivers? Or is it always best to have the latest?
I have just tried to render the scene: first it crashed blender some times, then I switched materials as suggested by dobe and this time I had BSOD on Windows 10.
I have rather old drivers, as they were giving not too many problems...
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