B.Y.O.B. wrote: Wed Feb 14, 2018 6:10 pm
In your .blend file, only object motion blur is enabled, not camera motion blur.
Just saying because you wrote "Camera Motion Blur" in your post.
Dade wrote: Thu Feb 15, 2018 12:08 pm
It should be an OpenCL-only bug. This is a rendering with PATHCPU:
...
Going to track it.
So am back to official alpha4
& IDK... i get even worse result switching to CPU
ie. first frame renders OK (as yours), but on the next frame partial geometry simply disappears (also in LuxCore display)
eg.
There were 3 problems. One was general when rendering any anisotropic material (metal, glossy, etc. with uroughness != vroughness) on GPUs. The second was about motion blur support on CPUs. I fixed both: