This is a scene with normal triangle area lights:
and this with the area lights marked as camera invisibile:
The property to mark camera invisible object is "scene.objects.<object name>.camerainvisible":
Code: Select all
scene.objects.l1.material = whitelight
scene.objects.l1.ply = scenes/bigmonkey/bigmonkey-lights.ply
scene.objects.l1.camerainvisible = 1