I'm just beginning to explore the exciting world of LuxCore, Linux Mint and my own compiles of Blender master.
I know that on the Windows side of things there's no way to use the latest BlendLuxCore with a master build of Blender.
On Linux on the other hand I can successfully install and use BlendLuxCore with a downloaded build from Buildbot.
I also had success with a simple build of master (a simple make without further configuration) but as soon as I start activating further build options LuxCore no longer shows up in the list of available render engines.
I'm currently trying to find the "culprit" but this will take a long time, so maybe some developer or anyone with more experience can help me.
I can e.g. activate "Alembic" and still use BlendLuxCore but I can't use "Alembic_HDF5".
Now rather than testing all possible combinations, I'd like to know what kind of compile options LuxCore "accepts" and which it "hates".
Cheers