Hi ! theses last 15 days i was trying to make my first Luxcore 2.2 animation. Hall of fame is a tribute to some Luxcore Dev's for the hard work.
2mn/frame on GTX 1080Ti.
Youtube link :
https://youtu.be/vWMIVZxFR_8
Blender artist : https://blenderartists.org/t/hall-of-fame/1161244
Hall Of Fame short animation
Re: Hall Of Fame short animation
Well, the scene was already done in a good good way, so...speaking about animation the only issue I've found is the DOF change... it's too blocky...something smoothed will be better.
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- Donor
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Re: Hall Of Fame short animation
Very nice scene with many interesting details, good choice of angles.
Nitpicking:
In some DOF shots the focus jumps back and forth, smoother focus shift would be more impressive.
(Probably use an invisible animated object as a target in the DOF settings).
For the short length of the main footage opening and final credits are too long.
This is a very good start for a LuxCore demo reel and I hope you will expand with more footage from the other great scenes you made (like the benchmark one).
Nitpicking:
In some DOF shots the focus jumps back and forth, smoother focus shift would be more impressive.
(Probably use an invisible animated object as a target in the DOF settings).
For the short length of the main footage opening and final credits are too long.
This is a very good start for a LuxCore demo reel and I hope you will expand with more footage from the other great scenes you made (like the benchmark one).
Re: Hall Of Fame short animation
I am honored to receive such a tribute
Re: Hall Of Fame short animation
Wow, thanks for the mention!
Re: Hall Of Fame short animation
Glad you all appreciate it. Thanks for all the hardwork !
- Lincoln Deen
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- Location: United States
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Re: Hall Of Fame short animation
So beautiful, awesome work. An inspiration to all
Re: Hall Of Fame short animation
Looks great! The music fit perfectly to this calm and beautiful scene
You can get more control over the dof if you use an empty as camera target.
You can get more control over the dof if you use an empty as camera target.
Re: Hall Of Fame short animation
thanks ! this is already the case but i was constrained by the animation time (too short to make slow and smooth dof variation ) so i decide to switch from linear interpolation to constant on the empty animation.You can get more control over the dof if you use an empty as camera target.
Re: Hall Of Fame short animation
Btw, how do you record and mix it all together to get the final video?