Dade wrote: ↑Wed Mar 13, 2019 10:35 pm
Just use a very high max. photon count
Okay, maybe together with very high value of that path.photongi.indirect.usagethresholdscale
it will be fine.
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EDIT
Seems like when using maximum value, it continues shooting photons.
epilectrolytics wrote: ↑Wed Mar 13, 2019 2:25 pm
Did I do something wrong modeling the door or is it a PGI issue?
The look up radius must be smaller of half of the door depth. So specify the radius by hand to a value like 1cm. To balance the very small radius you have also to scale back the brute force parameter (so from 6 to something like 6 * 15 = 90). And you get the correct result:
RGB_IMAGEPIPELINE_0.jpg
Can such kind of things be automated ?
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Dade wrote: ↑Thu Mar 14, 2019 10:09 am
You can not use 2^32 as input otherwise 32bit integers will overflow at first computation, use 2^31 if you really need to use an absurdly high value.
Looks like it must have gone 3'rd or 4'th time back to 0 with 2^32 photons. 1'st time map size was 0.1%, now it's 0.8% and memory use is 123GB