Congrats !
You are a god!!!
Builds are uploaded to GitHub at the very end as far as I remember.lacilaci wrote: ↑Fri Mar 01, 2019 4:30 pm How do I know I have actually the newest build...
I'm asking cause azure shows linux version build already and I downloaded it and I see no difference in rendering.
Is it possible that even though azure shows upload succeeded that I still have to wait a while?
Alright, will try the fix tomorrow thenDade wrote: ↑Fri Mar 01, 2019 5:26 pmBuilds are uploaded to GitHub at the very end as far as I remember.lacilaci wrote: ↑Fri Mar 01, 2019 4:30 pm How do I know I have actually the newest build...
I'm asking cause azure shows linux version build already and I downloaded it and I see no difference in rendering.
Is it possible that even though azure shows upload succeeded that I still have to wait a while?
Yup, first builds for all platforms are completed, then all of them are uploaded to GitHub.
Yes, with 1.0 you are not allowing any overlap (i.e. merging everything), the default value is 0.25 to allow a 75% overlap.
i think it's more like a "mix" between cache and pure brute force than radiusB.Y.O.B. wrote: ↑Sat Mar 02, 2019 11:30 am I have renamed the "Usage Threshold Scale" to "Brute Force Radius Scale" and added some tooltips:
https://github.com/LuxCoreRender/BlendL ... ebb26be9de
Dade, maybe you can take a look at this commit and check if my explanations in the descriptions are correct.