Users of Blender daily builds, which are based on Python 3.7, can install the BlendLuxCore addon as usual, then replace existing binaries with these ones.
Support LuxCoreRender project with salts and bounties
On my windows OIDN, for 4K resolution, is extremy slow like - 15 min everything freze, ...works fine for HD resolution about 3 sec. Cpu render and denoise & 32 G RAM machine. Photon GI Cache works grate. Still testing. Thanks.
pepe wrote: Mon Mar 04, 2019 7:04 pm
On my windows OIDN, for 4K resolution, is extremy slow like - 15 min everything freze, ...works fine for HD resolution about 3 sec. Cpu render and denoise & 32 G RAM machine.
If this is a general issue for you - i.e. it happens with different scenes and different rendered samples - you should open a thread in the user support forum and post s test scene plus more info about your machine. I just tried an 8K image as a test, that indeed used ~64GB of memory (I also have 32GB RAM), but even with swapping the rest to SSD it only took 1.5 minutes in that scene.
pepe wrote: Mon Mar 04, 2019 10:33 pm
[...] I have [...] no ssd.
You should get one immediately
Although more for general purposes. Even an SSD doesn't make for a good swap I tried to expand ram recently (on a pc with 16GB) by turning 128GB of SSD space to swap - to test if I could get a large diffraction computation to run ---> nope
pepe wrote: Mon Mar 04, 2019 10:33 pm
[...] I have [...] no ssd.
You should get one immediately
Although more for general purposes. Even an SSD doesn't make for a good swap I tried to expand ram recently (on a pc with 16GB) by turning 128GB of SSD space to swap - to test if I could get a large diffraction computation to run ---> nope