![Smile :)](./images/smilies/icon_e_smile.gif)
LuxCoreRender v2.2alpha0 released
Re: LuxCoreRender v2.2alpha0 released
It's awesome to see such a progress with Lux! ![Smile :)](./images/smilies/icon_e_smile.gif)
![Smile :)](./images/smilies/icon_e_smile.gif)
Re: LuxCoreRender v2.2alpha0 released
iT crash with benchmark scene when PGI is ON.
Re: LuxCoreRender v2.2alpha0 released
Does it support blender 2.8?
Re: LuxCoreRender v2.2alpha0 released
That's quite a game changer, I'm just awaiting for it to be released, so that I don't have to learn both blender 2.79 and 2.8, as I'm quite lazy! xD
- Lincoln Deen
- Posts: 16
- Joined: Sat Jan 26, 2019 2:41 pm
- Location: United States
- Contact:
Re: LuxCoreRender v2.2alpha0 released
Hey guys, this is super cool! I can't wait to try it out. I have a quick question about photonGI cache
Is it worthwhile and useful to use it for stills as well as animations, or is it's primary purpose to be for speeding up later frames in an animation?
Thanks!
Is it worthwhile and useful to use it for stills as well as animations, or is it's primary purpose to be for speeding up later frames in an animation?
Thanks!
Re: LuxCoreRender v2.2alpha0 released
For stills, we have not yet written the code for saving/loading the cache from file (i.e. something required for animations).Lincoln Deen wrote: ↑Mon Feb 25, 2019 11:26 pm Hey guys, this is super cool! I can't wait to try it out. I have a quick question about photonGI cache
Is it worthwhile and useful to use it for stills as well as animations, or is it's primary purpose to be for speeding up later frames in an animation?
Re: LuxCoreRender v2.2alpha0 released
The title of the thread should "LuxCoreRender v2.2" so it can be used for all v2.2 related discussions.Sharlybg wrote: ↑Mon Feb 25, 2019 8:29 pm Done !
https://blenderartists.org/t/luxcore-2- ... -0/1148794
Re: LuxCoreRender v2.2alpha0 released
So very happy with the new photongi render engine. Great work.