LuxCoreRender v2.1beta2 released

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LuxCoreRender v2.1beta2 released

Post by Dade » Tue Nov 13, 2018 10:49 am

Beta2 released

New LuxCoreRender v2.1beta2 release is available.

v2.1 release notes are available here: ... Notes_v2.1

LuxCore bug fixes:
  • Updated Embree v3.2.4 (no more Intel C++ run-time DLLs required)
  • Fixed a problem with DLSC now uses shading normal instead of geometry one
  • Fixed an inconsistency in normal (geometry Vs shade) used triangle lights
  • Fixed sky2 direct light sampling (i.e. the sky was flipped upside down)
  • DLSC will now use not less than 512 samples for all env. light sources
  • Fixed a bug in bump mapping code when using UV rotations
BlendLuxCore new features:
  • Show a warning if all light groups are disabled
BlendLuxCore fixes:
  • Fix area lights emitting light on the wrong side when a negative scale is used
  • Fix cloth material's repeat parameters being exposed as sockets instead of scalars
  • Fix regression introduced in Alpha4 where CPU was not being used during OpenCL renders
  • Fix bug in motion blur export of shared meshes (issue #206)
LuxCoreRender v2.1beta2 files

BlendLuxCore is available here: ... _v2.1beta2

Standalone LuxCoreRender is available here: ... _v2.1beta2

VisualStudio 2017 builds

NOTE: Thanks to Acasta69 work, this release for Windows is compiled with VisualStudio 2017. You may need to install the VS2017 runtime libraries: ... -downloads
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Re: LuxCoreRender v2.1beta2 released

Post by Egert_Kanep » Wed Nov 14, 2018 10:10 am

Some neat fixes this time, thanks guys! Especially the motion blur fix, more flexibility for animation rendering.

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Re: LuxCoreRender v2.1beta2 released

Post by Racleborg » Wed Nov 14, 2018 7:48 pm

Many thanks again for all the hard work that goes into this fabulous software.

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Re: LuxCoreRender v2.1beta2 released

Post by Dez! » Fri Nov 16, 2018 3:00 am

Wow, Serious Update
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Re: LuxCoreRender v2.1beta2 released

Post by marcatore » Fri Nov 16, 2018 9:02 am

Thank you guys.

yesterday I had a full-day use with last beta and it worked well.

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Re: LuxCoreRender v2.1beta2 released

Post by FarbigeWelt » Fri Nov 16, 2018 6:19 pm

Thank you for beta2.
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