B.Y.O.B. wrote: ↑Sun May 13, 2018 8:01 am
kintuX wrote: ↑Sat May 12, 2018 11:39 pm
instead of ESC, I force-stop it by setting Halt sampling to lower value than it is at the moment
And this prevents the denoiser from running when the render is stopped? That would be a bug.
No, sorry, i missed that part.
This testing is tiring, getting to me.
Dade wrote: ↑Sun May 13, 2018 9:25 am
kintuX wrote: ↑Sat May 12, 2018 11:39 pm
Artifacts appear also with Scales: 3 & yes, with every engine. Suspecting Camera Clipping or bright pixels... or both... or none...
I tried your scene but it doesn't included any denoiser setting when exported. I added the denoiser but I still don't get any colored pixel at the bottom of the image. I will try on Windows.
[LuxCore 2.01] Strange things happen to me exporting only and rendering with standalone.
As rendering hits Halt, it doesn't stop and even, if i pause it, it continues working until i switch to Image View Tool. Then it starts rendering again but stops when it reaches Halt. When i try to Save Outputs, denoising starts and then LuxCore crashes.
Camera Edit Tool restarts rendering every time window is resized, whenever i make LuxCore window active and with every change and only uses window resolution?
With Image View Tool rendering cannot be restarted. But Image resizing restarts rendering?
How come resolution from export is not used but cropped to camera window view?
BTW, what does different # Image Pipelines do?
It's a mess... am loosing it and i'm honestly fucked up.
B.Y.O.B. wrote: ↑Sun May 13, 2018 8:01 am
Anyway, you are using TILEPATH with adaptive tile rendering and that can not be combined with the denoiser. Just use normal PATH, it is also better under any point of view if you have enough ram for the image.
OK, wasn't aware of that.
Dade wrote: ↑Sun May 13, 2018 10:07 am
It is working fine on Windows too. I'm using the default denoiser parameters. I need the scene exported in LuxCore format so it has exactly all parameters set and I can reproduce the problem here.
Finally, i got denoised render from Lux and it looks like the issue is real...
sugarcube-test_LuxCore.bcf.7z (94.2 MB) @ MEGA
... also, GIMP reports an offset in following image
laterzzz...