LuxCoreRender v2.0rc1 released

News & Announcements regarding releases, features, exporters and project coordination.
User avatar
Dade
Developer
Posts: 1439
Joined: Mon Dec 04, 2017 8:36 pm

LuxCoreRender v2.0rc1 released

Post by Dade » Wed Apr 25, 2018 3:36 pm

New LuxCoreRender v2.0rc1 release is available at: https://luxcorerender.org/download

v2.0 release notes are available here: https://wiki.luxcorerender.org/LuxCoreR ... Notes_v2.0

The complete list of changes between beta3 and rc1 in Luxcore API is available here: https://github.com/LuxCoreRender/LuxCor ... er_v2.0rc1

The complete list of changes between beta3 and rc1 in BlendLuxCore is available here: https://github.com/LuxCoreRender/BlendL ... re_v2.0rc1

This is just a maintenance release with a couple of fixes for crashes with BiDir/Metropolis/Varinace clamping. If no new bugs pop up, next release is going to be the v2.0.
Support LuxCoreRender project with salts and bounties

User avatar
Racleborg
Posts: 150
Joined: Sat Apr 07, 2018 10:31 am
Location: UK

Re: LuxCoreRender v2.0rc1 released

Post by Racleborg » Wed Apr 25, 2018 6:48 pm

The Breakfast Scene that was crashing on Bi Dir after about 30 mins, is now fine.

I'm looking forward to getting really stuck in to Lux this weekend!

Thank you.

User avatar
Dez!
Posts: 99
Joined: Sun Apr 08, 2018 1:09 am
Location: Ekaterinburg
Contact:

Re: LuxCoreRender v2.0rc1 released

Post by Dez! » Thu Apr 26, 2018 3:57 am

How healthy!
I have Lux working 24 hours a day.
Very stable. The results are excellent!
Linux Gnome | Dell Inspiron 7000 | Wacom
http://dezigner.tilda.ws/

User avatar
Sharlybg
Supporting Users
Posts: 808
Joined: Mon Dec 04, 2017 10:11 pm
Location: Ivory Coast

Re: LuxCoreRender v2.0rc1 released

Post by Sharlybg » Thu Apr 26, 2018 12:26 pm

seems that motion blur isn't working with particle emitted mesh :
prt.blend
(8.84 MiB) Downloaded 87 times
Support LuxCoreRender project with salts and bounties

Portfolio : https://www.behance.net/DRAVIA

User avatar
B.Y.O.B.
Developer
Posts: 1702
Joined: Mon Dec 04, 2017 10:08 pm
Location: Germany
Contact:

Re: LuxCoreRender v2.0rc1 released

Post by B.Y.O.B. » Thu Apr 26, 2018 3:38 pm

Sharlybg wrote:
Thu Apr 26, 2018 12:26 pm
seems that motion blur isn't working with particle emitted mesh :
It was not implemented so far.
It's a bit complicated to add.
Support LuxCoreRender project with salts and bounties

kintuX
Posts: 243
Joined: Wed Jan 10, 2018 2:37 am

Re: LuxCoreRender v2.0rc1 released

Post by kintuX » Fri Apr 27, 2018 12:24 am

And if base (original) particle is on the same/main visible rendered layer or on the layer which is also rendered visible, particles are instanced or :? - since the result looks look as if they are duplicated (using default white material). Or do material properties get lost?

OFF
LayerOFF.jpg
ON
LayerON.jpg

User avatar
Dez!
Posts: 99
Joined: Sun Apr 08, 2018 1:09 am
Location: Ekaterinburg
Contact:

Re: LuxCoreRender v2.0rc1 released

Post by Dez! » Fri Apr 27, 2018 5:52 am

Hi!
Sorry to interrupt the development.
I am interested in BlendLuxCore for Linux should run button LuxCore Network Render? I push it but nothing happens.
Linux Gnome | Dell Inspiron 7000 | Wacom
http://dezigner.tilda.ws/

User avatar
B.Y.O.B.
Developer
Posts: 1702
Joined: Mon Dec 04, 2017 10:08 pm
Location: Germany
Contact:

Re: LuxCoreRender v2.0rc1 released

Post by B.Y.O.B. » Fri Apr 27, 2018 5:57 am

kintuX wrote:
Fri Apr 27, 2018 12:24 am
And if base (original) particle is on the same/main visible rendered layer or on the layer which is also rendered visible, particles are instanced or - since the result looks look as if they are duplicated (using default white material). Or do material properties get lost?
It is a regression: https://github.com/LuxCoreRender/BlendL ... issues/141
I tried to fix it the last days but so far no success.
Dez! wrote:
Fri Apr 27, 2018 5:52 am
I am interested in BlendLuxCore for Linux should run button LuxCore Network Render? I push it but nothing happens.
Which distro are you using?
If you type python3 into the console, does it start or is there an error?
Support LuxCoreRender project with salts and bounties

User avatar
Dez!
Posts: 99
Joined: Sun Apr 08, 2018 1:09 am
Location: Ekaterinburg
Contact:

Re: LuxCoreRender v2.0rc1 released

Post by Dez! » Fri Apr 27, 2018 6:31 am

dez@dez-work ~ $ python3
Python 3.5.2 (default, Nov 23 2017, 16:37:01)
[GCC 5.4.0 20160609] on linux
Type "help", "copyright", "credits" or "license" for more information.
>>>

_________
I used Linux Mint KDE 18.3

command python3 in Blender console:
>>> python3
Traceback (most recent call last):
File "<blender_console>", line 1, in <module>
NameError: name 'python3' is not defined

>>>
Last edited by Dez! on Fri Apr 27, 2018 6:35 am, edited 1 time in total.
Linux Gnome | Dell Inspiron 7000 | Wacom
http://dezigner.tilda.ws/

User avatar
B.Y.O.B.
Developer
Posts: 1702
Joined: Mon Dec 04, 2017 10:08 pm
Location: Germany
Contact:

Re: LuxCoreRender v2.0rc1 released

Post by B.Y.O.B. » Fri Apr 27, 2018 6:33 am

Is there an error in the Blender console when you press the network render button?
Support LuxCoreRender project with salts and bounties

Post Reply