LuxCoreRender v2.4beta1 released

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B.Y.O.B.
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Re: LuxCoreRender v2.4beta1 released

Post by B.Y.O.B. »

This was indeed a bug in v2.4beta1, it has since been fixed (in latest daily builds).
(However it is not related to pointiness but to the invert node)
pepe
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Re: LuxCoreRender v2.4beta1 released

Post by pepe »

Yes, with the daily build works. Thank you.
kumaran7
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Re: LuxCoreRender v2.4beta1 released

Post by kumaran7 »

Why there is no NON-Opencl build addon?.
acasta69
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Re: LuxCoreRender v2.4beta1 released

Post by acasta69 »

Now there is a single, unified executable that can detect if OpenCL or Cuda are present and use them. If none of the two is detected, CPU only is used.
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Windows 10 64 bits, i7-4770 3.4 GHz, RAM 16 GB, GTX 970 4GB v445.87
afecelis
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Re: LuxCoreRender v2.4beta1 released

Post by afecelis »

provisory wrote: Mon Jun 29, 2020 5:29 pm This new version crashes for me in Blender 2.83 when denoising during render, either when pressing Rerfesh Denoiser or stop the render.
In Blender viewport and in standalone LuxCoreUI it seems to be fine.
The OS is Kubuntu 19.10.
I attached console output and Blender crash txt for the default cube scene.
Same here, it's crashing badly both on windows/linux, I switched the kernel to CUDA for OPENCL. It starts doing the initial compilation, after a while it displays the rendered preview for a second and then it simply crashes and closes.
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B.Y.O.B.
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Re: LuxCoreRender v2.4beta1 released

Post by B.Y.O.B. »

afecelis wrote: Sun Jul 12, 2020 6:47 pm Same here, it's crashing badly both on windows/linux, I switched the kernel to CUDA for OPENCL. It starts doing the initial compilation, after a while it displays the rendered preview for a second and then it simply crashes and closes.
That sounds like a different issue than the one provisory described (no denoiser involved).
Can you upload a testscene that reproduces the crash, and tell us which GPU(s) you have?
afecelis
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Re: LuxCoreRender v2.4beta1 released

Post by afecelis »

Sorry for the late reply. It seems to have been fixed in the official release. I got 2x Geforce GTX1070, with latest Nvidia studio drivers V.456.71
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