LuxCoreRender v2.2 released
Re: LuxCoreRender v2.2 released
To further elaborate, I have the feeling Windows is spawning 72 rendering threads when asked but it is keeping them all on the same physical processor.
Re: LuxCoreRender v2.2 released
It probably does not depend on Windows.
All other programs and even Blender 2.81 Cycless use 72 threads.
All other programs and even Blender 2.81 Cycless use 72 threads.
Re: LuxCoreRender v2.2 released
Awesome work you guys!
Re: LuxCoreRender v2.2 released
Sorry to ask, but any MacOS Build ahead?
Thank you! <3
Thank you! <3
Re: LuxCoreRender v2.2 released
Unfortunately, we are still looking for a MacOS maintainer.
Re: LuxCoreRender v2.2 released
Any thing we can do so far? I think, compiling for MacOS is far beyond my skills..
I LOVE LuxCoreRender, I was a Maxwell Render user from the first Alpha Version. Nowadays, LCR is even better, I just tested MW5 Studio, but its just unusable. Crashes every minute, no HiDPI Screen Support (at least not on MacOS). Still on Blender 2.7 when using LCR, but Blender 2.8 and LCR on MacOS would just be too good to be true!
Thank you for this amazing work! <3