News & Announcements regarding releases, features, exporters and project coordination.
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juangea
- Posts: 219
- Joined: Thu Jan 02, 2020 6:23 pm
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by juangea » Fri Jan 15, 2021 11:51 pm
Happy new year!
How is the beta going?
There are some bits missing I think, but not too much, right?
The Bevel node, the Random UV node (both in Blendluxcore) and custom normals support for Blender 2.91 / 2.92, not sure if something more but so far 2.5 looks amazing

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AndreasResch
- Posts: 43
- Joined: Fri Jul 06, 2018 9:32 am
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by AndreasResch » Tue Jan 19, 2021 7:47 am
Unfortunately it seems as if development has come to a halt for some reason. Not sure why. Trello hasn't been updated for months. It would be a pity if this project would vanish.
Last edited by
AndreasResch on Tue Jan 19, 2021 12:59 pm, edited 2 times in total.
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juangea
- Posts: 219
- Joined: Thu Jan 02, 2020 6:23 pm
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by juangea » Tue Jan 19, 2021 7:57 am
I don’t think the project will vanish, I RESLLY HOPE NOT
I found yesterday that BYOB was away from his computer, and since there is a pair of things missing I imagine the wait is for BYOB to come back
But Dade can confirm

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juangea
- Posts: 219
- Joined: Thu Jan 02, 2020 6:23 pm
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by juangea » Tue Jan 19, 2021 8:58 am
Agree
The LuxCore evolution and improvement pace is so good than when something slows down a bit we start wondering, and that’s a non-sense

Better have rested and empowered developers than burnt down and tired ones GO TEAM GO!!!
I was just asking about the beta, but I never had a doubt about the project being alive, and when I found BYOB was away I understood it

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zooropa
- Posts: 67
- Joined: Sat Mar 28, 2020 10:36 am
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by zooropa » Sun Feb 07, 2021 7:52 am
Hi. What is the latest Blender version I can run with 2.5 beta1 ? I remember I could not use some modifiers in 2.5 when running it with Blender 2.9
Thank you
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B.Y.O.B.
- Posts: 3982
- Joined: Mon Dec 04, 2017 10:08 pm
- Location: Germany
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Contact:
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by B.Y.O.B. » Sun Feb 07, 2021 10:42 am
I use 2.91 right now and didn't notice any problems. But newer versions should also work.
Custom normals are now supported for every Blender version that is 2.83 or higher, but were not in the past, which is probably what you mean with "some modifiers didn't work".
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zooropa
- Posts: 67
- Joined: Sat Mar 28, 2020 10:36 am
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by zooropa » Sun Feb 07, 2021 12:35 pm
Thank you! Yes and I Think there was a bevel modifier did not work in a project. I am not sure. I am re-taking a scene I started long time ago.
I just saw Blender is looking for developers for cycles...Hope you stay and keep making luxcore amazing.