Luis Seyfer wrote: ↑
Thu Jun 13, 2019 7:44 am
I found all required files in BlendLuxCore-v2.2beta1-win64-opencl.zip
Thanks for your interest in the 2.80 port.
The problem is that currently, all LuxCore binaries are built with Python 3.5 because that is the version Blender 2.79 uses.
However, Blender 2.80 uses Python 3.7, and the LuxCore binaries have to be built with Python 3.7 as well, otherwise they are incompatible.
So in theory, what you have to do is compile LuxCore yourself with Python 3.7 and use the resulting binaries.
However, I would recommend to do this at this stage because there are just not enough working features yet.
You would see most of your non-instanced meshes and two hardcoded testlights, that's about all.
Once I feel that the program is at a point where it makes sense to test it, I will make an announcement about this and there will be pre-built releases with the correct Python version.