BlendLuxCore Animation Improvements

Discussion related to the LuxCore functionality, implementations and API.
blibli
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Re: nakaging capsule

Post by blibli »

yes, at least in archviz (which is a very big chunck of the rendering community if not the biggest?) it's very used and tendency goes up.
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B.Y.O.B.
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Re: BlendLuxCore Animation Improvements

Post by B.Y.O.B. »

Interesting stuff: viewtopic.php?f=4&t=69&p=911#p911

If only there were a documentation about the Blender RenderEngine API.
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Sharlybg
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Re: BlendLuxCore Animation Improvements

Post by Sharlybg »

Maybe an already know bug but just to be sure :

__ Luxcore didn't update final render image if you stop render progress before the refresh point. (you set refresh to 120 and stop render at 110 the output stay unchanged).
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B.Y.O.B.
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Re: BlendLuxCore Animation Improvements

Post by B.Y.O.B. »

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Sharlybg
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Re: BlendLuxCore Animation Improvements

Post by Sharlybg »

B.Y.O.B. wrote: Thu Jan 25, 2018 8:59 pm Yes, it's already fixed: https://github.com/LuxCoreRender/BlendL ... 1175ec1fe3
Thanks B.Y.O.B :D
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