Uneven bevel shader
Posted: Wed Oct 10, 2018 6:16 am
Hello everybody!
A bevel shader is a very nice feature in a lot of render engines, even though you can achieve the same result using blenders bevel modifier.
I ask myself, if there would be possibly a way to create something like an uneven bevel shader for more realistic results for wood or tiles of any kind.
Maybe driven by a noise texture?
For i almost don't no anything about coding, i'm not shure if this is a relevant question.
I just thought about a feature like that several times.
Cheers,
Johannes
A bevel shader is a very nice feature in a lot of render engines, even though you can achieve the same result using blenders bevel modifier.
I ask myself, if there would be possibly a way to create something like an uneven bevel shader for more realistic results for wood or tiles of any kind.
Maybe driven by a noise texture?
For i almost don't no anything about coding, i'm not shure if this is a relevant question.
I just thought about a feature like that several times.
Cheers,
Johannes