Additional AOVs

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B.Y.O.B.
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Additional AOVs

Post by B.Y.O.B. »

Hi,

there were requests for two additional AOVs:
  • Diffuse Albedo (raw diffuse values without light/shadow contribution), this one is used by some external denoisers, e.g NvidiaAIDenoiser
  • Anti-aliased depth, aka "Mist pass" in Blender, for the mist imagepipeline plugin
What are the implications of adding these, is there a cost to pay when they are not used?
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Dade
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Re: Additional AOVs

Post by Dade »

B.Y.O.B. wrote: Thu Sep 13, 2018 11:49 am What are the implications of adding these, is there a cost to pay when they are not used?
Not really.
Support LuxCoreRender project with salts and bounties
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