Texture Interpolation

Discussion related to the LuxCore functionality, implementations and API.
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Hentjim
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Joined: Tue Aug 31, 2021 3:04 pm

Texture Interpolation

Post by Hentjim » Tue Aug 31, 2021 3:12 pm

How do i change the interpolation of a texture in luxcore? i know i can do this in blender cycles but this option is not here?
Would be nice if you could add this as I am trying to make renders with pixel art and its getting blurred now.
Also for people making minecraft renders this would be very useful, just in general would be.

Anyway, thanks already, if there is a way to do it then please let me know how (I have seen some stuff of code but have no clue how to implement it).

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B.Y.O.B.
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Re: Texture Interpolation

Post by B.Y.O.B. » Tue Aug 31, 2021 5:23 pm

In the latest daily builds, you can change the interpolation on image textures from "linear" to "nearest" for pixel art textures.

Hentjim
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Re: Texture Interpolation

Post by Hentjim » Tue Aug 31, 2021 5:59 pm

Oh right thanks, I did not see that... Oops!
Does it work with 2.92 too?

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Dade
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Re: Texture Interpolation

Post by Dade » Tue Aug 31, 2021 6:01 pm

Hentjim wrote:
Tue Aug 31, 2021 5:59 pm
Oh right thanks, I did not see that... Oops!
Does it work with 2.92 too?
You need the v2.93, Blender has changed the Python version used (from v2.92, to v2.93) and binary addons can not be compatible with both.
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