Scene texture maps resize policy
Re: Scene texture maps resize policy
Awesome, I missed it somehow, I’ll check it later and report back the improvement, thanks!
Re: Scene texture maps resize policy
Even in a small scene like this it save me arround 80mb. Will test in a more complexe one :
Re: Scene texture maps resize policy
I get a full blender crash:
I'll try to isolate it with an example .blend, right now is a big scene.
Code: Select all
bpy.context.space_data.context = 'SCENE' # Property
bpy.context.scene.camera = bpy.data.objects["CamIN_comedor_salon"] # Property
bpy.context.scene.exclude = True # Property
bpy.context.scene.exclude = True # Property
bpy.context.scene.exclude = True # Property
bpy.context.space_data.params.filename = "int_villa_dor_resize_test.blend" # Property
Saved "int_villa_dor_resize_test.blend" # Info
bpy.context.space_data.context = 'RENDER' # Property
bpy.context.scene.luxcore.config.image_resize_policy.enabled = True # Property
bpy.ops.node.select(wait_to_deselect_others=False, mouse_x=1652, mouse_y=442, extend=False, deselect_all=True) # Operator
# backtrace
./bin/blender(BLI_system_backtrace+0x33) [0xa786aa3]
./bin/blender() [0xf6a059]
/lib/x86_64-linux-gnu/libc.so.6(+0x41950) [0x7f53ce7da950]
/home/jgea/.config/blender/2.93/scripts/addons/BlendLuxCore/bin/pyluxcore.so(_ZN3slg8ImageMap19InstrumentationInfo15ThreadAddSampleERKN7luxrays2UVE+0x6a) [0x7f537e386eea]
/home/jgea/.config/blender/2.93/scripts/addons/BlendLuxCore/bin/pyluxcore.so(_ZNK3slg8ImageMap8GetFloatERKN7luxrays2UVE+0x1e) [0x7f537e357dde]
/home/jgea/.config/blender/2.93/scripts/addons/BlendLuxCore/bin/pyluxcore.so(_ZNK3slg15ImageMapTexture13GetFloatValueERKNS_8HitPointE+0xa9) [0x7f537e45af79]
/home/jgea/.config/blender/2.93/scripts/addons/BlendLuxCore/bin/pyluxcore.so(_ZNK3slg11BandTexture13GetFloatValueERKNS_8HitPointE+0x2f3) [0x7f537e412ad3]
/home/jgea/.config/blender/2.93/scripts/addons/BlendLuxCore/bin/pyluxcore.so(_ZNK3slg7Texture4BumpERKNS_8HitPointEf+0x3a) [0x7f537e47acfa]
/home/jgea/.config/blender/2.93/scripts/addons/BlendLuxCore/bin/pyluxcore.so(_ZNK3slg12ScaleTexture4BumpERKNS_8HitPointEf+0x152) [0x7f537e474e72]
/home/jgea/.config/blender/2.93/scripts/addons/BlendLuxCore/bin/pyluxcore.so(_ZNK3slg8Material4BumpEPNS_8HitPointE+0x29) [0x7f537e387d99]
/home/jgea/.config/blender/2.93/scripts/addons/BlendLuxCore/bin/pyluxcore.so(_ZN3slg4BSDF4InitEbbRKNS_5SceneERKN7luxrays3RayERKNS4_6RayHitEfPKNS_14PathVolumeInfoE+0x1c8) [0x7f537e499b58]
/home/jgea/.config/blender/2.93/scripts/addons/BlendLuxCore/bin/pyluxcore.so(_ZNK3slg5Scene9IntersectEPN7luxrays18IntersectionDeviceEiPNS_14PathVolumeInfoEfPNS1_3RayEPNS1_6RayHitEPNS_4BSDFEPNS1_8RGBColorEPKSC_PNS_12SampleResultEb>
/home/jgea/.config/blender/2.93/scripts/addons/BlendLuxCore/bin/pyluxcore.so(+0xb6f844) [0x7f537e5bc844]
/home/jgea/.config/blender/2.93/scripts/addons/BlendLuxCore/bin/pyluxcore.so(+0x1f9e5b2) [0x7f537f9eb5b2]
/lib/x86_64-linux-gnu/libpthread.so.0(+0x9590) [0x7f53cef29590]
/lib/x86_64-linux-gnu/libc.so.6(clone+0x43) [0x7f53ce8b2223]
# Python backtrace
Re: Scene texture maps resize policy
Yep, we tried with two different scenes, under linux it is crashing.
As I said, I'll try to assemble an example scene.
As I said, I'll try to assemble an example scene.
Re: Scene texture maps resize policy
@dade and @B.Y.O.B. I sent you a file that is crashing under linux
UPDATE: Even a simple new scene with a cube and one texture crashes under linux.
UPDATE: Even a simple new scene with a cube and one texture crashes under linux.
Re: Scene texture maps resize policy
380mb saved on the house schminke:
Had some crashes with the displacement textures on the ground but
It stop crashing when removed the displacement part of the material.
Had some crashes with the displacement textures on the ground but
It stop crashing when removed the displacement part of the material.
Re: Scene texture maps resize policy
Displacement crash it for sure here is the file. To be able to render just disconnect the displacement node from the material output.
Download file
https://drive.google.com/file/d/1xF6-Zv ... sp=sharing
Download file
https://drive.google.com/file/d/1xF6-Zv ... sp=sharing
Re: Scene texture maps resize policy
I don’t have displacement in my scene, and I even tried with a simple cube and one simple texture connected to a disney shader.
Are you on Linux?
Are you on Linux?
Re: Scene texture maps resize policy
I haven't received any file.
You may be doing something wrong in the update of files, it is working fine here.
Re: Scene texture maps resize policy
I should have fixed this problem.Sharlybg wrote: ↑Thu Jun 17, 2021 6:09 pm Displacement crash it for sure here is the file. To be able to render just disconnect the displacement node from the material output.
Download file
https://drive.google.com/file/d/1xF6-Zv ... sp=sharing