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Re: MayaToLux - Autodesk Maya plugin for LuxCoreRender
Posted: Sat Mar 20, 2021 2:17 pm
by TAO
The second shader is almost ready. I think I'll going to use the part of the old exporter and follow the same behaviour as compact all materials in one basic shader.
Re: MayaToLux - Autodesk Maya plugin for LuxCoreRender
Posted: Wed Mar 24, 2021 11:38 pm
by TAO
Lux Rough Glass basics is ready now.
Re: MayaToLux - Autodesk Maya plugin for LuxCoreRender
Posted: Fri Mar 26, 2021 1:19 pm
by TAO
Metal material finished, I hope I'll be able to update the exporter very soon.
Re: MayaToLux - Autodesk Maya plugin for LuxCoreRender
Posted: Fri Apr 16, 2021 6:10 pm
by TAO
I decided to speed up all things a little bit. Here is the result for other shaders.
mate transl
Carpaint
Mirror
Glossy
Light
Null
Re: MayaToLux - Autodesk Maya plugin for LuxCoreRender
Posted: Sat Apr 17, 2021 7:38 pm
by TAO
Very first look at the first object exported by the new plugin.
Here the first Camera object.
Re: MayaToLux - Autodesk Maya plugin for LuxCoreRender
Posted: Sat Apr 17, 2021 8:39 pm
by Sharlybg
You are in RAGE mode apparently guy
Well done. That is inspiring.
Re: MayaToLux - Autodesk Maya plugin for LuxCoreRender
Posted: Sat Apr 17, 2021 8:43 pm
by TAO
Sharlybg wrote: ↑Sat Apr 17, 2021 8:39 pm
You are in RAGE mode apparently guy
Well done. That is inspiring.
Thanks, dude. it'll take a little bit of time to engage people especially plugin is not working yet and there is a long time that luxcore did not support by other software, so many assume it is ended supporting other software.
Re: MayaToLux - Autodesk Maya plugin for LuxCoreRender
Posted: Fri Jun 11, 2021 11:03 am
by TAO
Replacing input fields to more convenient sliders and fixing film sections.
It's a bit slow but it getting shape.
The first test will be after exporting the Meshes.
Re: MayaToLux - Autodesk Maya plugin for LuxCoreRender
Posted: Mon Dec 27, 2021 6:37 am
by shrisha
Hello TAO
Did you get a chance to make some progress with Maya plugin?
Re: MayaToLux - Autodesk Maya plugin for LuxCoreRender
Posted: Tue Dec 28, 2021 1:17 pm
by TAO
I created the first beta version and it works, it has a few issues that I need to solve before uploading the code on the server and publishing the first release.
Considering the difficulty that the main core developer "Dade" mention a few days ago I need to consider a few things before doing more work on the MayaToLux.
Thanks for your patient.