Page 2 of 2

Re: MayaToLux - Autodesk Maya plugin for LuxCoreRender

Posted: Sat Mar 20, 2021 2:17 pm
by TAO
The second shader is almost ready. I think I'll going to use the part of the old exporter and follow the same behaviour as compact all materials in one basic shader.
Screenshot 2021-03-20 151341.jpg

Re: MayaToLux - Autodesk Maya plugin for LuxCoreRender

Posted: Wed Mar 24, 2021 11:38 pm
by TAO
Lux Rough Glass basics is ready now.
Screenshot 2021-03-25 003745.jpg

Re: MayaToLux - Autodesk Maya plugin for LuxCoreRender

Posted: Fri Mar 26, 2021 1:19 pm
by TAO
Metal material finished, I hope I'll be able to update the exporter very soon.
Screenshot 2021-03-26 141826.jpg
Screenshot 2021-04-16 201150.jpg

Re: MayaToLux - Autodesk Maya plugin for LuxCoreRender

Posted: Fri Apr 16, 2021 6:10 pm
by TAO
I decided to speed up all things a little bit. Here is the result for other shaders.
mate transl
Carpaint
Mirror
Glossy
Light
Null
Screenshot 2021-04-16 200406.jpg
Screenshot 2021-04-16 200430.jpg
Screenshot 2021-04-16 200520.jpg
Screenshot 2021-04-16 200537.jpg
Screenshot 2021-04-16 200554.jpg
Screenshot 2021-04-16 200609.jpg

Re: MayaToLux - Autodesk Maya plugin for LuxCoreRender

Posted: Sat Apr 17, 2021 7:38 pm
by TAO
Very first look at the first object exported by the new plugin.
Here the first Camera object.
Screenshot 2021-04-17 225252.jpg

Re: MayaToLux - Autodesk Maya plugin for LuxCoreRender

Posted: Sat Apr 17, 2021 8:39 pm
by Sharlybg
:shock:
You are in RAGE mode apparently guy :twisted:
Well done. That is inspiring.

Re: MayaToLux - Autodesk Maya plugin for LuxCoreRender

Posted: Sat Apr 17, 2021 8:43 pm
by TAO
Sharlybg wrote: Sat Apr 17, 2021 8:39 pm :shock:
You are in RAGE mode apparently guy :twisted:
Well done. That is inspiring.
Thanks, dude. it'll take a little bit of time to engage people especially plugin is not working yet and there is a long time that luxcore did not support by other software, so many assume it is ended supporting other software.

Re: MayaToLux - Autodesk Maya plugin for LuxCoreRender

Posted: Fri Jun 11, 2021 11:03 am
by TAO
Replacing input fields to more convenient sliders and fixing film sections.
It's a bit slow but it getting shape.
The first test will be after exporting the Meshes.
Screenshot 2021-06-11 130036.jpeg

Re: MayaToLux - Autodesk Maya plugin for LuxCoreRender

Posted: Mon Dec 27, 2021 6:37 am
by shrisha
Hello TAO :) Did you get a chance to make some progress with Maya plugin?

Re: MayaToLux - Autodesk Maya plugin for LuxCoreRender

Posted: Tue Dec 28, 2021 1:17 pm
by TAO
I created the first beta version and it works, it has a few issues that I need to solve before uploading the code on the server and publishing the first release.
Considering the difficulty that the main core developer "Dade" mention a few days ago I need to consider a few things before doing more work on the MayaToLux.
Thanks for your patient.