MayaToLux - Autodesk Maya plugin for LuxCoreRender
Re: MayaToLux - Autodesk Maya plugin for LuxCoreRender
The second shader is almost ready. I think I'll going to use the part of the old exporter and follow the same behaviour as compact all materials in one basic shader.
Omid Ghotbi (TAO)
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Re: MayaToLux - Autodesk Maya plugin for LuxCoreRender
Lux Rough Glass basics is ready now.
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Re: MayaToLux - Autodesk Maya plugin for LuxCoreRender
Metal material finished, I hope I'll be able to update the exporter very soon.
Last edited by TAO on Fri Apr 16, 2021 6:12 pm, edited 1 time in total.
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Re: MayaToLux - Autodesk Maya plugin for LuxCoreRender
I decided to speed up all things a little bit. Here is the result for other shaders.
mate transl
Carpaint
Mirror
Glossy
Light
Null
mate transl
Carpaint
Mirror
Glossy
Light
Null
Omid Ghotbi (TAO)
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Re: MayaToLux - Autodesk Maya plugin for LuxCoreRender
Very first look at the first object exported by the new plugin.
Here the first Camera object.
Here the first Camera object.
Last edited by TAO on Sat Apr 17, 2021 8:55 pm, edited 1 time in total.
Omid Ghotbi (TAO)
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Re: MayaToLux - Autodesk Maya plugin for LuxCoreRender
You are in RAGE mode apparently guy
Well done. That is inspiring.
Re: MayaToLux - Autodesk Maya plugin for LuxCoreRender
Thanks, dude. it'll take a little bit of time to engage people especially plugin is not working yet and there is a long time that luxcore did not support by other software, so many assume it is ended supporting other software.
Omid Ghotbi (TAO)
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Re: MayaToLux - Autodesk Maya plugin for LuxCoreRender
Replacing input fields to more convenient sliders and fixing film sections.
It's a bit slow but it getting shape.
The first test will be after exporting the Meshes.
It's a bit slow but it getting shape.
The first test will be after exporting the Meshes.
Omid Ghotbi (TAO)
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Re: MayaToLux - Autodesk Maya plugin for LuxCoreRender
Hello TAO Did you get a chance to make some progress with Maya plugin?
Re: MayaToLux - Autodesk Maya plugin for LuxCoreRender
I created the first beta version and it works, it has a few issues that I need to solve before uploading the code on the server and publishing the first release.
Considering the difficulty that the main core developer "Dade" mention a few days ago I need to consider a few things before doing more work on the MayaToLux.
Thanks for your patient.
Considering the difficulty that the main core developer "Dade" mention a few days ago I need to consider a few things before doing more work on the MayaToLux.
Thanks for your patient.
Omid Ghotbi (TAO)
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