Re: BlendLuxCore Particles support
Posted: Sat Jan 13, 2018 10:40 pm
I did some more work on particle/emitter visibility and updates during viewport render.
I think we can merge the branch into master.
There is still one bug during viewport render: when the number of particles is lowered, they are not deleted from the luxcore_scene.
However I don't think it's worth to fix this currently, it would require us to keep track of every particle in python which might slow things down again (and consumes memory).
And since a simple restart of the viewport render fixes it, I'd leave it like it is for now.
I think we can merge the branch into master.
There is still one bug during viewport render: when the number of particles is lowered, they are not deleted from the luxcore_scene.
However I don't think it's worth to fix this currently, it would require us to keep track of every particle in python which might slow things down again (and consumes memory).
And since a simple restart of the viewport render fixes it, I'd leave it like it is for now.