LuxCore v2.1 proposed features

Discussion related to the LuxCore functionality, implementations and API.
marcatore
Donor
Donor
Posts: 463
Joined: Wed Jan 10, 2018 8:04 am

Re: LuxCore v2.1 proposed features

Post by marcatore »

patrickawalz wrote: Thu Nov 22, 2018 8:25 pm ill try to get something out to you guys this weekend. it's Thanksgiving here in the us, so I'll do my best to squeeze it in
Good...really good!!

Thank you very much
User avatar
alpistinho
Developer
Developer
Posts: 198
Joined: Thu Jul 05, 2018 11:38 pm
Location: Rio de Janeiro

Re: LuxCore v2.1 proposed features

Post by alpistinho »

patrickawalz wrote: Thu Nov 22, 2018 4:00 pm I wrote a c# white balance program several years ago for a friend that worked pretty flawlessly for her needs. I don't currently have a lux dev environment setup, but I could hack together a c++ version of an image pipeline in a text editor if someone wants to handle the opencl port when I'm done and check that everything does compile fine.
Hey,

I've just wrote the most naive white balance Image Pipeline plugin ever and would be happy to replace its implementation with something better.
https://github.com/Alpistinho/LuxCore/b ... alance.cpp

So if you have some alternative way of doing that you could share, I would be happy to adapt it. It can be in any format as long as I can understand the math ;)
Support LuxCoreRender project with salts and bounties
Post Reply