Denoiser Integration

Discussion related to the Engine functionality, implementations and API.
User avatar
Posts: 28
Joined: Sun Apr 08, 2018 1:09 am

Re: Denoiser Integration

Post by Dez! » Fri May 11, 2018 2:58 am

In anticipation of noise reduction I stopped all 3D projects. I switched to web design. In my scenes there is a lot of work for noise reduction
Linux Mint KDE | Dell Inspiron 7000 | Wacom

User avatar
Posts: 1018
Joined: Mon Dec 04, 2017 10:08 pm
Location: Germany

Re: Denoiser Integration

Post by B.Y.O.B. » Tue May 15, 2018 8:32 pm

The firefly removal of the denoiser can work pretty well, but only until too many samples have picked up the same "firefly" (which is technically no longer a firefly in this case, just an unconverged caustic).
edit: However, it seems to kill the glossy reflections. Strange.
no clamping, about 400 samples
Support LuxCoreRender project with salts and bounties

Post Reply