Added variance clamping support to BIDIRCPU
Added variance clamping support to BIDIRCPU
I have added the support for variance clamping to BIDIRCPU. It is enabled with the usual property "path.clamping.variance.maxvalue". This is a rendering with PATHCPU and 300 samples per pixel and the (heavy) variance clamping enabled:
Same rendering with BIDIRCPU and the (heavy) variance clamping enabled:
And this with BIDIRCPU and the (heavy) variance clamping disabled:
BIDIRCPU+Variance Clamping is clearly working well
Re: Added variance clamping support to BIDIRCPU
Wow this was fast
Re: Added variance clamping support to BIDIRCPU
What
You say What ?
Did you it in a spacio teporal buble
And it work Dade pay attention doing jutsu from the forbiden book
You say What ?
Did you it in a spacio teporal buble
And it work Dade pay attention doing jutsu from the forbiden book
Re: Added variance clamping support to BIDIRCPU
Can you post fully converged Bidir without clamping and with clamp so we see how much detail is lost or not ?
Re: Added variance clamping support to BIDIRCPU
Ok, going to take some time for renderings.
Re: Added variance clamping support to BIDIRCPU
I added support for it in the Blender addon.
(However you have to wait for the next release or compile yourself if you want to try it)
(However you have to wait for the next release or compile yourself if you want to try it)