LuxCoreRender v2.3 features poll

Discussion related to the LuxCore functionality, implementations and API.

Select the most wanted features

CUDA/Optix 7 with RTX hardware support (aka fu@k small and/or quality-of-life features :mrgreen: )
14
5%
Extend our SIGGRAPH 2012 Disney material to include SIGGRAPH 2015 new features (https://github.com/LuxCoreRender/LuxCore/issues/91)
24
8%
Support for multiple UVs/Color/Alpha sets for each mesh vertex (https://github.com/LuxCoreRender/LuxCore/issues/134)
12
4%
Support Corona-like hybrid glass (https://github.com/LuxCoreRender/LuxCore/issues/233)
13
5%
Reduce the number of OpenCL kernel compilations required
22
8%
Triplanar mapping with blending (https://github.com/LuxCoreRender/LuxCore/issues/153)
12
4%
Add an image plugin to write over the image (https://github.com/LuxCoreRender/LuxCore/issues/45)
0
No votes
Procedural stochastic texturing (https://github.com/LuxCoreRender/LuxCore/issues/228)
7
2%
Porting of procedural Cycles/Eevee textures to LuxCore
13
5%
Micropolygon displacement
32
11%
Bevel shader
16
6%
Dirt shader
10
4%
Light linking (https://github.com/LuxCoreRender/LuxCore/issues/147)
5
2%
Coating film interference (https://github.com/LuxCoreRender/LuxCore/issues/175)
7
2%
Rayswitch (https://github.com/LuxCoreRender/LuxCore/issues/148)
7
2%
Geopattern (https://cgpress.org/archives/fstorm-tea ... ttern.html)
5
2%
New complete Bidirectional path tracing with vertex merging (BIDIRCPUVM)
13
5%
Principled hair BSDF shader and dedicated hair geometry
9
3%
Bokeh texture / Optical vignetting support (http://bertrand-benoit.com/blog/wonky-bokeh/)
5
2%
Fixed and faster env. visibility cache
4
1%
Custom color management inside Blender to match LuxCoreUI (and network renderings)
4
1%
Custom split normals support in Blender
10
4%
An option to store compressed image maps in GPU memory
4
1%
Support for 3D LUT (.cube)
2
1%
PhotonGI support for light groups
6
2%
Path guiding for Bidirectional path tracing
18
6%
Add procedural textures specifically tailored for heterogeneous volumes (for instance clouds, fog, sand clouds, fog, sedimenting heterogeneous mixtures, fruit juice, milk, turbid lakes)
9
3%
 
Total votes: 283

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TAO
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Re: LuxCoreRender v2.3 features poll

Post by TAO »

i found AMD AI-Denoiser interesting, did anyone ever consider it. and of course there are so many other filters available with API.
https://radeon-pro.github.io/RadeonProR ... rning.html
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