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Camera invisible objects

Posted: Wed Feb 14, 2018 3:14 pm
by Dade
I added a flag to have camera invisible objects. It works like camera arbitrary plane: the scene is not affected but the marked objects will not be visible in the rendering.

This is a scene with normal triangle area lights:
vis.png

and this with the area lights marked as camera invisibile:
inv.png

The property to mark camera invisible object is "scene.objects.<object name>.camerainvisible":

Code: Select all

scene.objects.l1.material = whitelight
scene.objects.l1.ply = scenes/bigmonkey/bigmonkey-lights.ply
scene.objects.l1.camerainvisible = 1

Re: Camera invisible objects

Posted: Wed Feb 14, 2018 3:15 pm
by Dade
This flag can be used in some creative way: for instance you can render a room making the walls camera invisible for some nice illusion.

Re: Camera invisible objects

Posted: Wed Feb 14, 2018 3:17 pm
by B.Y.O.B.
I think this feature will be used a lot :)

edit: added support for it in BlendLuxCore.