Even with filter glossy disabled I haven't seen any change in cycles's behavior...epilectrolytics wrote: ↑Tue Jul 30, 2019 6:14 amMaybe in Cycles filter glossy helps with that.
Do you have reflective caustics and filter glossy activated when you render in cycles?
I never found an explanation how it actually works but I suspect it uses higher roughness for second and further bounces or something.
Luxcore renders just fine without part of the environment/obstructions 45sec