Plugin Download link available for 3dsmax 2019-2020-2021 in a single installer package https://github.com/LuxCoreRender/MaxToLux/releases
Sample scene Available on GitHub https://github.com/LuxCoreRender/MaxToL ... mpleScenes
Try to not using any intel base GPU for OpenCL render engines they are pretty slow and laggy.
in my opinion, remove any OpenCL drive for Intel GPUs.
Add support for 3dsmax 2020 and 2021.
Add Cuda GPU support.
Update to LuxCore 2.5.1b.
Fix crash with no image selected for bitmap texture.
Fix crash on material editor build material cache.
Fix conflict with Arnold Renderer.
Multi-Thread material editor (Slate editor only).
A new set of textures are available now
Complete set of Lux Math textures
Add UV map modifier support
Add OpenSubdivide support
Render material in a background thread (Node material editor only)
Multi-Thread export materials
Material category fixed
Maps category fixed
Better memory handling in a huge scene
load material and maps after select MaxToLux
Slightly Faster material preview
Fixed issue with big scenes
Fix memory leak in render time
Fixed crash if Change Material type
Fixed crash if the texture has a long path or contains space - Replaced with the asset manager for better file handling
Fixed crash if any object, texture, or material name contains a special character or space
Fix for Any object without material will be moved to the center point.
Fixed crash where no image pipeline selected
Fix glass does not render correctly
Fixed Sobol sampler does not work properly
Fix denoiser not work on the final render
Fix texture issue that causes first texture always removed from scene and cause crash on the final render
using Dynamic Dll instead of static lib, a huge benefit on compile-time and easier for maintenance.
uninstall plugin can cause 3dsmax crash Fixed
Brand new installer base on opensource Wix toolset. many features with Smaller package size and auto-detection.
It is possible to select the 3dsMax version at setup time.
Autodetect multiple version of 3dsmax location
Autodetect of selected 3dsmax location
Better installation handler
Better handling of the uninstalling process
Bump and Normal bump not working correctly.
Objects with bumps can get darker than usual.
Objects faces can randomly get dark with OpenCL render engine
Volumetric map Missing
Lux Cameras Missing
Render element and layer missing
Lux Light incorrect bounding box
post-render effect like Bloom does not support yet (interface only)
image sampler Michell does not work properly
wrong alpha channel in VFB
This build is a pre-release
build and may not work as it spouses to or some options can be hidden and not showing for everyone
due to stability.
Complete Release Notes is available on GitHub https://wiki.luxcorerender.org/MaxToLux ... ease_Notes