Viewport Path Depth

Discussion related to the LuxCore functionality, implementations and API.
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johannes.wilde
Posts: 31
Joined: Fri Sep 21, 2018 7:57 am

Viewport Path Depth

Post by johannes.wilde » Sat Sep 26, 2020 6:39 am

Hello Everyone!
I couldn't find a possibility to 'clamp' the Path Depth in the viewport render settings.
Has BlendLuxCoreRender a feature like that?
And if not, would it be possible to integrate it into the 'Advanced' panel of 'Viewport Render'?
I like to keep the Path Depth pretty high for rendering, because it just gives so much light and realism, but then i always have to set it back, when working again in viewport render, because it's damn slow with a path depth of 48 or so, while it's pretty fast when set to 3.

Thanks,

j

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B.Y.O.B.
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Re: Viewport Path Depth

Post by B.Y.O.B. » Sat Sep 26, 2020 9:35 am

Hi,

I doubt this would be useful for many users.
You could edit your BlendLuxCore installation to achieve this, e.g. by editing this file here: https://github.com/LuxCoreRender/BlendL ... ig.py#L329

johannes.wilde
Posts: 31
Joined: Fri Sep 21, 2018 7:57 am

Re: Viewport Path Depth

Post by johannes.wilde » Sun Sep 27, 2020 10:28 am

Thanks for the advice!

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