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Invisible to the camera mesh

Posted: Sun Feb 03, 2019 12:22 pm
by S0rda
Is it possible to make the mesh visible to the light, but invisible to the camera?

This is necessary in order to receive secondary reflections on the object, and the environment itself must be invisible. In Сycles, this can be done with the help of such a bunch of nodes.

Re: Invisible to the camera mesh

Posted: Sun Feb 03, 2019 1:03 pm
by Dade
S0rda wrote: Sun Feb 03, 2019 12:22 pm Is it possible to make the mesh visible to the light, but invisible to the camera?
Yes, there is an object flag (i.e. it is an object attribute, not a material one):

vis.jpg

Re: Invisible to the camera mesh

Posted: Sun Feb 03, 2019 1:23 pm
by S0rda
Thanks!