Matte material without mix node
Mix node, 100% matte material ~
When using mix node with any translucent material I get this very unexpected behaviour (like on the second image).
When mixing with non-translucent I get no unexpected um... unexpectedness (like the first image).
You have to add some hdr as lighting.
edit: There should be certain angle of direct light, so I've added the second file with sun lamp
~Weird mix material behaviour
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Please upload a testscene that allows developers to reproduce the problem, and attach some images.
Please upload a testscene that allows developers to reproduce the problem, and attach some images.
Weird mix material behaviour
- Attachments
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- weird_mix.zip
- (522.61 KiB) Downloaded 98 times
CPU Bidir + Metropolis | Core i5-4570
Re: Weird mix material behaviour
Does it also happen if you render on CPU?
I remember there was some difference between OpenCL and CPU regarding transparent materials + mix material.
I remember there was some difference between OpenCL and CPU regarding transparent materials + mix material.
Re: Weird mix material behaviour
I only render on CPU, so yes, it happens when I render on CPU.
CPU Bidir + Metropolis | Core i5-4570
Re: Weird mix material behaviour
My bad, sorry, I read "RT Path OCL" in your screenshot for some reason.