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Denoiser + tile PathOpencl not working

Posted: Wed Oct 31, 2018 3:28 pm
by sarmath
OK so I have done some tests with tile pathopencl and the denoising result is pitch black image while on cpu working correctly.
Luxcore 2.1beta1. Can anyone recreate the problem?

Re: Denoiser + tile PathOpencl not working

Posted: Wed Oct 31, 2018 3:56 pm
by Dade
sarmath wrote: Wed Oct 31, 2018 3:28 pm OK so I have done some tests with tile pathopencl and the denoising result is pitch black image while on cpu working correctly.
Luxcore 2.1beta1. Can anyone recreate the problem?
You should post a test scene or it will impossible to make any comment.

Re: Denoiser + tile PathOpencl not working

Posted: Wed Oct 31, 2018 4:07 pm
by sarmath
Test scene was sharlybg food scene and basicly any scene I throw on Tile pathopencl + denoising result in black image. Cpu tile path works ok.

Re: Denoiser + tile PathOpencl not working

Posted: Thu Nov 01, 2018 3:00 am
by sarmath
This is the screenshots with the result I get with beta1 and alpha4.

Re: Denoiser + tile PathOpencl not working

Posted: Sun Nov 04, 2018 9:47 am
by Dade
sarmath wrote: Thu Nov 01, 2018 3:00 am This is the screenshots with the result I get with beta1 and alpha4.
It looks like a bug in BlendLuxCore: if I export the scene everything works fine inside LuxCoreUI while Blender shows a black denoised image. I have tried with TILEPATHOCL, TILEPATHCPU, PATHCPU and it happens with all of them.