Denoiser + tile PathOpencl not working

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sarmath
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Joined: Wed Feb 07, 2018 1:22 pm

Denoiser + tile PathOpencl not working

Post by sarmath »

OK so I have done some tests with tile pathopencl and the denoising result is pitch black image while on cpu working correctly.
Luxcore 2.1beta1. Can anyone recreate the problem?
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Dade
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Re: Denoiser + tile PathOpencl not working

Post by Dade »

sarmath wrote: Wed Oct 31, 2018 3:28 pm OK so I have done some tests with tile pathopencl and the denoising result is pitch black image while on cpu working correctly.
Luxcore 2.1beta1. Can anyone recreate the problem?
You should post a test scene or it will impossible to make any comment.
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sarmath
Posts: 135
Joined: Wed Feb 07, 2018 1:22 pm

Re: Denoiser + tile PathOpencl not working

Post by sarmath »

Test scene was sharlybg food scene and basicly any scene I throw on Tile pathopencl + denoising result in black image. Cpu tile path works ok.
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sarmath
Posts: 135
Joined: Wed Feb 07, 2018 1:22 pm

Re: Denoiser + tile PathOpencl not working

Post by sarmath »

This is the screenshots with the result I get with beta1 and alpha4.
Attachments
Combined Pass
Combined Pass
Denoised Pass
Denoised Pass
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Dade
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Re: Denoiser + tile PathOpencl not working

Post by Dade »

sarmath wrote: Thu Nov 01, 2018 3:00 am This is the screenshots with the result I get with beta1 and alpha4.
It looks like a bug in BlendLuxCore: if I export the scene everything works fine inside LuxCoreUI while Blender shows a black denoised image. I have tried with TILEPATHOCL, TILEPATHCPU, PATHCPU and it happens with all of them.
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