white emitters remain in default light group
Posted: Fri Sep 21, 2018 1:59 pm
Hi,
I've this issue. I want to create a white glowing button (in a car interior).
I set the node to be part of an "button" light group.
The "default light group" is only an ambient HDRI source (no group defined)
The render result shows the emitted light in "default light group" and "button".
The most strange thing is, that if I change the emitted color to something else than white - this behaviour disappears and the light groups work as expected.
Having this strange effect made me testing blackbody and lamp spectra that code somehow white light. The result everything that really appears white shows this (let's call it) bug - all specra that are really away from white (e.g. yellowish) work very well.
Does anyone know what's wrong?
Thanks.
BR
I've this issue. I want to create a white glowing button (in a car interior).
I set the node to be part of an "button" light group.
The "default light group" is only an ambient HDRI source (no group defined)
The render result shows the emitted light in "default light group" and "button".
The most strange thing is, that if I change the emitted color to something else than white - this behaviour disappears and the light groups work as expected.
Having this strange effect made me testing blackbody and lamp spectra that code somehow white light. The result everything that really appears white shows this (let's call it) bug - all specra that are really away from white (e.g. yellowish) work very well.
Does anyone know what's wrong?
Thanks.
BR