Improvements in Denoiser, Similar to Pixar renderman

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xoxoxohi1
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Improvements in Denoiser, Similar to Pixar renderman

Post by xoxoxohi1 »

Some developer think the luxcore might have a denoise similar to that of Pixar's RenderMan?Image
Currently the denoise of Lux loses a lot of details, wanted someone to analyze the Pixar paper and maybe can Implement something similar

http://graphics.pixar.com/library/MLDen ... /paper.pdf
New paper: http://graphics.pixar.com/library/MLDen ... /paper.pdf
Attachments
ml1.png
x2.png
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FarbigeWelt
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Re: Improvements in Denoiser, Similar to Pixar renderman

Post by FarbigeWelt »

Thank you for the links. One paper studied trained AI to reduce noise in still and ‚moving‘ pictures. I think AI won‘t be so handy to use at home, at least for the next years due to different reasons.
Light and Word designing Creator - www.farbigewelt.ch - aka quantenkristall || #luxcorerender
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FarbigeWelt
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Fast denoiser method: Fast 4D sheared filtering

Post by FarbigeWelt »

I guess this paper describes a more practicable method for a denoiser.

Edit: Link did not work.
Try google scholar
Fast 4D sheared filtering for interactive rendering of distribution effects
Light and Word designing Creator - www.farbigewelt.ch - aka quantenkristall || #luxcorerender
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kintuX
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Re: Fast denoiser method: Fast 4D sheared filtering

Post by kintuX »

FarbigeWelt wrote: Thu Aug 30, 2018 2:39 pm I guess this paper describes a more practicable method for a denoiser.

Edit: Link did not work.
Try google scholar
Fast 4D sheared filtering for interactive rendering of distribution effects
Here are direct links:
PDF: Fast 4D sheared filtering for interactive rendering of distribution effects
Video: Fast 4D sheared filtering for interactive rendering of distribution effects
Author: Ravi Ramamoorthi (Professor CSE Department, affiliate in ECE, University of California, San Diego)
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