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hide world HDRI

Posted: Mon Jul 09, 2018 8:58 pm
by modhob
If I simply use a world HDRI as lighting, is there a way to not have it as the background? I would just like the object, on a solid white or black background, but using the HDRI lighting.

Re: hide world HDRI

Posted: Mon Jul 09, 2018 9:06 pm
by Dade
It should be possible to use the Alpha channel to mask the background :idea:

Re: hide world HDRI

Posted: Mon Jul 09, 2018 9:37 pm
by B.Y.O.B.
Dade wrote: Mon Jul 09, 2018 9:06 pm It should be possible to use the Alpha channel to mask the background
This, and additionally you can set the ground material to be a shadow catcher (in the material output node settings) if you want a transparent ground plane with non-transparent shadows. But this is optional, not sure if you need it.

Re: hide world HDRI

Posted: Tue Jul 10, 2018 1:07 am
by modhob
k thx guys.