hide world HDRI

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modhob
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Joined: Sat Jun 16, 2018 7:05 pm

hide world HDRI

Post by modhob » Mon Jul 09, 2018 8:58 pm

If I simply use a world HDRI as lighting, is there a way to not have it as the background? I would just like the object, on a solid white or black background, but using the HDRI lighting.

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Dade
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Re: hide world HDRI

Post by Dade » Mon Jul 09, 2018 9:06 pm

It should be possible to use the Alpha channel to mask the background :idea:
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B.Y.O.B.
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Re: hide world HDRI

Post by B.Y.O.B. » Mon Jul 09, 2018 9:37 pm

Dade wrote:
Mon Jul 09, 2018 9:06 pm
It should be possible to use the Alpha channel to mask the background
This, and additionally you can set the ground material to be a shadow catcher (in the material output node settings) if you want a transparent ground plane with non-transparent shadows. But this is optional, not sure if you need it.
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modhob
Posts: 16
Joined: Sat Jun 16, 2018 7:05 pm

Re: hide world HDRI

Post by modhob » Tue Jul 10, 2018 1:07 am

k thx guys.

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