Shadows

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Chop91
Posts: 5
Joined: Mon Jun 18, 2018 5:18 pm

Shadows

Post by Chop91 »

Is there a way to ignore light sources for a specific object?

Basically I have a scene containing 2 light sources.
I have two cubes and I want one of them to cast no shadows at all, and the other should only cast shadows for 1 of the two light sources. (I want to achieve some perspective shadow on a plane if this is possible, therefore the "global illumination" should not affect it)
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Dade
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Joined: Mon Dec 04, 2017 8:36 pm
Location: Italy

Re: Shadows

Post by Dade »

Chop91 wrote: Mon Jun 25, 2018 5:55 pm Is there a way to ignore light sources for a specific object?

Basically I have a scene containing 2 light sources.
I have two cubes and I want one of them to cast no shadows at all, and the other should only cast shadows for 1 of the two light sources. (I want to achieve some perspective shadow on a plane if this is possible, therefore the "global illumination" should not affect it)
Nope, it is not possible. But you may be able to work with AOVs and/or merging multiple renderings to achieve your result (but I'm not sure what you are exactly aiming for).
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