Orthographic camera does not match 3D view

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Burk
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Orthographic camera does not match 3D view

Post by Burk » Thu Jun 21, 2018 8:49 pm

Windows 10, Blender 2.79b, Luxcore 2.0

For the orthographic camera the rendered image (F12) does not match the camera 3D view (Num 0) if the UnitScale is 0.1 (in property.scene.units)
With Cycles both images match.

see Example
LuxCore Orthographic Unit Scale.blend
(560.83 KiB) Downloaded 33 times
Is there a possibility to have a matching preview in the 3D view with LuxCore too?

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B.Y.O.B.
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Re: Orthographic camera does not match 3D view

Post by B.Y.O.B. » Fri Jun 22, 2018 10:54 am

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neo2068
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Re: Orthographic camera does not match 3D view

Post by neo2068 » Sun Jun 24, 2018 6:43 pm

I am working on the issue. The first issue when unit scale isn't 1 should be fixed. There is a remaining issue with changing unit scale during view port rendering.
i7 5820K, 32 GB RAM, NVIDIA Geforce GTX 1080 + GTX 780, Windows 10 64bit, Blender 2.79b
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Sharlybg
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Re: Orthographic camera does not match 3D view

Post by Sharlybg » Sun Jun 24, 2018 7:39 pm

neo2068 wrote:
Sun Jun 24, 2018 6:43 pm
I am working on the issue. The first issue when unit scale isn't 1 should be fixed. There is a remaining issue with changing unit scale during view port rendering.
Thanks neo ;)
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Burk
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Location: Hamburg, Germany

Re: Orthographic camera does not match 3D view

Post by Burk » Tue Jun 26, 2018 10:08 am

The first issue when unit scale isn't 1 should be fixed
Thanks neo for the quick fix.
When and how will it be available?

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B.Y.O.B.
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Re: Orthographic camera does not match 3D view

Post by B.Y.O.B. » Tue Jun 26, 2018 6:42 pm

Burk wrote:
Tue Jun 26, 2018 10:08 am
When and how will it be available?
When we release the next v2.1 alpha (no ETA yet).
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