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Error after 17h rendering

Posted: Sat Jun 16, 2018 2:41 pm
by Asticles
Hi all,

I was rendering a project, and after 17h the render was stopped with this error:

Code: Select all

(34, 'Result too large')

Code: Select all

[LuxCore][56723.813] Convergence test: ToDo Pixels = 2558081, Max. Error = 0.154041 [39.4346/256]
[LuxCore][57174.047] Convergence test: ToDo Pixels = 2554849, Max. Error = 0.457628 [117.153/256]
[LuxCore][57624.219] Convergence test: ToDo Pixels = 2550975, Max. Error = 0.247707 [63.4131/256]
[LuxCore][58074.000] Convergence test: ToDo Pixels = 2549558, Max. Error = 0.17041 [43.625/256]
[LuxCore][58523.813] Convergence test: ToDo Pixels = 2545434, Max. Error = 0.14843 [37.998/256]
[LuxCore][58974.172] Convergence test: ToDo Pixels = 2542347, Max. Error = 0.16177 [41.4131/256]
[LuxCore][59424.453] Convergence test: ToDo Pixels = 2537048, Max. Error = 0.148994 [38.1426/256]
[LuxCore][59874.391] Convergence test: ToDo Pixels = 2531289, Max. Error = 0.30172 [77.2402/256]
[LuxCore][60324.157] Convergence test: ToDo Pixels = 2527076, Max. Error = 0.139156 [35.624/256]
[LuxCore][60774.016] Convergence test: ToDo Pixels = 2523247, Max. Error = 0.162209 [41.5254/256]
[LuxCore][61224.032] Convergence test: ToDo Pixels = 2521013, Max. Error = 0.172817 [44.2412/256]
[LuxCore][61674.172] Convergence test: ToDo Pixels = 2517465, Max. Error = 0.214511 [54.9148/256]
Traceback (most recent call last):
  File "C:\Users\Usuario\AppData\Roaming\Blender Foundation\Blender\2.79\scripts\addons\BlendLuxCore\engine\__init__.py", line 45, in render_final
    final.render(self, scene)
  File "C:\Users\Usuario\AppData\Roaming\Blender Foundation\Blender\2.79\scripts\addons\BlendLuxCore\engine\final.py", line 36, in render
    _render_layer(engine, scene)
  File "C:\Users\Usuario\AppData\Roaming\Blender Foundation\Blender\2.79\scripts\addons\BlendLuxCore\engine\final.py", line 87, in _render_layer
    update_stats = (now - last_stat_refresh) > _stat_refresh_interval(start, scene)
  File "C:\Users\Usuario\AppData\Roaming\Blender Foundation\Blender\2.79\scripts\addons\BlendLuxCore\engine\final.py", line 174, in _stat_refresh_interval
    return max(min(2**minutes, maximum), minimum)
OverflowError: (34, 'Result too large')
ERROR: (34, 'Result too large')
[LuxCore][62078.703] [GeForce GTX 1080 Ti Intersect] Memory used for OpenCL image pipeline: 101013Kbytes
[Exporter] Init
Error: (34, 'Result too large')
I was rendering on bidir with metropolis. W10

Regards

Re: Error after 17h rendering

Posted: Sat Jun 16, 2018 3:01 pm
by B.Y.O.B.
Thanks for the report, I fixed it.
And sorry about your render :(

Re: Error after 17h rendering

Posted: Sat Jun 16, 2018 3:02 pm
by Asticles
What can I do? Render other 17h and merge the results?

When will this patch applied?

Thanks

Re: Error after 17h rendering

Posted: Sat Jun 16, 2018 3:04 pm
by B.Y.O.B.
Asticles wrote: Sat Jun 16, 2018 3:02 pm When will this patch applied?
When we release v2.1alpha2.

But you can apply the patch by hand:
https://github.com/LuxCoreRender/BlendL ... 2001cfcf69

Re: Error after 17h rendering

Posted: Sat Jun 16, 2018 3:06 pm
by Asticles
Can you explain me how? Thanks

Editing manually the final.py file?

Re: Error after 17h rendering

Posted: Sat Jun 16, 2018 4:18 pm
by B.Y.O.B.
Asticles wrote: Sat Jun 16, 2018 3:06 pm Editing manually the final.py file?
Yes.
I have replaced the line marked in red with the lines marked in green.

Re: Error after 17h rendering

Posted: Sat Jun 16, 2018 4:59 pm
by Asticles
Ok, thanks for your support!

Re: Error after 17h rendering

Posted: Sat Jun 16, 2018 9:20 pm
by Sharlybg
Asticles wrote: Sat Jun 16, 2018 4:59 pm Ok, thanks for your support!
Theses guys are sincerely amazing ! The reason why i feel at home only here.

Re: Error after 17h rendering

Posted: Wed Jun 20, 2018 3:43 pm
by Asticles
Well,

I have to say that increasing patch radius while rendering makes an instacrash on my scene.

Regards

Re: Error after 17h rendering

Posted: Wed Jun 20, 2018 4:27 pm
by B.Y.O.B.
Please open a new thread, or even better: a github issue.
And attach a scene that shows the problem.