Hello
What is the reason that the light area and point do not want to shine at the same time.
Light
Forum rules
Please upload a testscene that allows developers to reproduce the problem, and attach some images.
Please upload a testscene that allows developers to reproduce the problem, and attach some images.
Re: Light
More info please.
Show a render, your settings, and maybe upload a testscene that shows the problem.
Show a render, your settings, and maybe upload a testscene that shows the problem.
Re: Light
Hello
After entering normal map or nod normal map - no change in structure.
https://drive.google.com/file/d/13P38bK ... sp=sharing
https://drive.google.com/file/d/1Yvj7nA ... sp=sharing
After entering normal map or nod normal map - no change in structure.
https://drive.google.com/file/d/13P38bK ... sp=sharing
https://drive.google.com/file/d/1Yvj7nA ... sp=sharing
Re: Light
You have to enable the "Normalmap" checkbox on the imagemap node with the normalmap (bottom left).
I would recommend to delete the two disconnected nodes because the normalmap node is only needed in very very rare cases and for advanced users.
The "Normalmap" checkbox on the imagemap node is a shortcut.
These two node setups are equivalent:
I would recommend to delete the two disconnected nodes because the normalmap node is only needed in very very rare cases and for advanced users.
The "Normalmap" checkbox on the imagemap node is a shortcut.
These two node setups are equivalent:
Re: Light
Normalmaps should always use gamma 1.0 (this is another thing that the "Normalmap" checkbox does for you automatically).
You should also leave the imagemap brightness at 1.
However this probably does not fix your problem.
Can you upload the scene?
Please pack all textures with File -> External Data -> Pack all into .blend
You should also leave the imagemap brightness at 1.
However this probably does not fix your problem.
Can you upload the scene?
Please pack all textures with File -> External Data -> Pack all into .blend
Re: Light
You forgot to pack the textures.
At least the normalmap texture is not packed (some others are).
At least the normalmap texture is not packed (some others are).