Frosty glass?

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josephmcs
Posts: 30
Joined: Mon Feb 01, 2021 7:02 am

Frosty glass?

Post by josephmcs »

Hello,

I'm working on a scene that has a glass vase in it. For some reason, the glass renders with a slight frosted effect and a kind of radiating smudging pattern. Anybody have any ideas what might be going on?

Render and nodes attached for reference.

By the way, for what it's worth, I know the dispersion value is very high. It's for artistic effect.
Attachments
Screen Shot 2021-11-12 at 8.05.48 PM.png
Screen Shot 2021-11-12 at 8.07.47 PM.png
zeealpal
Posts: 59
Joined: Wed Jan 10, 2018 12:25 pm

Re: Frosty glass?

Post by zeealpal »

Disconnect your bump map and see if the frosting is still there, most likely the cause. Consider mixing a standard and rough glass instead of using the bump map for height.

Also not 100% if it defaults, but you don't have a UV-Map selected either in your 2d mapping node.
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